Container class for the data the DataManager manages ;)
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Dictionary< string, SyncableItem > | SyncableItems [get, set] |
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Dictionary< string, SyncableCurrency > | SyncableCurrencies [get, set] |
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bool | IsDirty [get, set] |
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Container class for the data the DataManager manages ;)
◆ MergeWith()
string[] CloudOnce.Internal.GameData.MergeWith |
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GameData |
otherData | ) |
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inline |
Merges this GameData with another.
- Parameters
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otherData | The GameData to merge into this one. |
- Returns
- A string array of the changed keys. Will be empty if no data changed.
The documentation for this class was generated from the following file:
- Assets/Extensions/CloudOnce/Internal/Data/GameData.cs